Open-source game engine developer Cocos has released Cocos HMI, a smart cockpit solution made up of four distinct elements: an in-vehicle human-machine interface (HMI), automatic assisted driving visualization capabilities, an in-vehicle avatar and in-vehicle games.
Based on the Cocos 3D real-time rendering engine, this smart cockpit solution for the automotive industry is claimed to be suitable for mainstream car systems such as Android, Linux and QNX. It incorporates a variety of features. For example, the HMI uses real-time 3D rendering capabilities provided by the Cocos engine to render instruments and a vehicle’s central display. It also allows for the visualization of automated and assisted driving functions, such as displaying perception and map data in an integrated fashion.
Furthermore, the HMI can render car ‘avatars’ without using excessive computing power. Cocos states that it can help manufacturers build in-vehicle game centers, with game content linked to the hardware capabilities of the cockpit.